Farms provide Food to sustain your population and feed your workers and troops. Higher-level Farms produce more food.
Stats[]
The table lists the stats of a single resource bu
lvl 10 | unit training valor boost |
+1% |
---|---|---|
lvl 11 | unit training valor boost | +3% |
lvl 12 | unit training valor boost | +x% |
ilding.
Level | Production Increase | Capacity Increase |
---|---|---|
Level 1 | +/hour | Capacity |
Level 2 | +/hour | Capacity |
Level 3 | +/hour | Capacity |
Level 4 | +/hour | Capacity |
Level 5 | +1400/hour | 300K Capacity |
Level 6 | +1,600/hour | 600K Capacity |
Level 7 | +/hour | Capacity |
Level 8 | +/hour | Capacity |
Level 9 | +/hour | Capacity |
Level 10 | + 3,000/hour | 1M Capacity |
Construction Costs[]
Level | Food | Wood | Stone | Gold |
---|---|---|---|---|
Level 1 | 0 | 300 | 300 | 0 |
Level 2 | 0 | 1,000 | 1,000 | 0 |
Level 3 | 0 | 10,000 | 10,000 | 0 |
Level 4 | 0 | 50,000 | 50,000 | 0 |
Level 5 | 0 | 100,000 | 100,000 | 0 |
Level 6 | 0 | 200,000 | 200,000 | 0 |
Level 7 | 0 | 400,000 | 400,000 | 0 |
Level 8 | 0 | 600,000 | 600,000 | 0 |
Level 9 | 0 | 800,000 | 800,000 | 0 |
Level 10 | 0 | 1,000,000 | 1,000,000 | 0 |